The most incredible project I've ever had the pleasure of working on! The fantastic Nexus team invited me to participate in this wonderfully interactive installation idealized by the amazing creative director Jim Le Fevre. Constructed using 3D-printed components, this interactive billboard comes alive with the help of two projectors and MadMapper. An Arduino Mega board orchestrates all of its dynamic elements. The game's core was coded using Unity, while the controllers were crafted using HTML and p5.js. Node.js and a WebSocket power the server side.